

The human population may be subdivided for various tasks to produce food, to build, to research, to spy, to work in mines and factories, or to conscript into the army.Īll units and structures have an annual maintenance fee in addition to the fixed cost of producing the unit or structure in the first place. The definitive marks of Seven Kingdoms: Ancient Adversaries (SKAA) recur in Fryhtan Wars (SKFW) Gold, Food, Reputation, Population, Loyalty, and Espionage. Seven Kingdoms II is the sequel to the original Seven Kingdoms game and its updated re-release Seven Kingdoms: Ancient Adversaries.įryhtan Wars retains a great deal of concepts from its predecessors that distinguished it from other strategy games.Īs was in the original, players must seek to strike a balance between a powerful army for defeating enemy Kingdoms and Khwyzans and a viable economy for sustaining the former.


Seven Kingdoms II: The Fryhtan Wars is a history-fantasy real-time strategy video game developed by Enlight, released in 1999.
